유니티 스크립트(3)
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[Unity]유니티 스크립트_ Script _GAME CAMERA(VIEW) PANNING
in Unity serving two view mode game view and scene view Sceneview is can possibly that control viewport as panning rotate zoom but Gameview is only offered captured scene by camera usually, look at Scene view when artist crafting art asset(effect, prefab..) but some times needs to look at Gameview on working for a perfect match on gameplay on this situation we need some controllable Gameview tha..
2019.08.16 -
[Unity] Script _laser system / 유니티 스크립트 레이져 시스템
in unreal engine default offered laser system, but in unity has no laser system lately, we need laset system, so decided to create lower version laset system define 1. conect 2 point(player & enemy) 2. possible to move on runtime(game play) 3. able to select system as texture tiling or scaling we will creating script look like this image conect point1 to 2 move able on runtime or editormode text..
2019.08.09 -
[Unity] 유니티 스크립트_2D그림자 만들기/Script _create 2d sprite animated shadow_excuteeditormode
our project use sprite image like this Sprite image shadows usually use a circle image, but the team wanted the shadows to animate But since my project's drawcall was already full, using more images is not good for our game performance my idea is created fake shadow my project is summoning many 'characer', do each character's quality is not important point is how good feels on screen(acting and ..
2019.08.08