[Unity] 유니티 스크립트_2D그림자 만들기/Script _create 2d sprite animated shadow_excuteeditormode
our project use sprite image like this Sprite image shadows usually use a circle image, but the team wanted the shadows to animate But since my project's drawcall was already full, using more images is not good for our game performance my idea is created fake shadow my project is summoning many 'characer', do each character's quality is not important point is how good feels on screen(acting and ..
2019. 8. 8. 11:47